Abubakar Mohammed and Eon Mattis | Description: The scene reproduces Eon's apartment.
Features: hierarchical clock; objects created in Blender and Google Sketchup; linear interpolation for broken clock animation and camera control; textures applied in both Vizard and Blender; one point light in the hallway, one spotlight in front of the bathroom; avatar sitting down. | |
Eon's Apartment
Movie (.mp4 format, 25.3 Mb). | ||
Andrew Keenan | Description: Follow the ball! The scene depicts a robot
model depressing a red button, which sets an elevator into the action. The elevator carries a
red ball to the top of a ramp, and drops the ball in. Once the ball is released, the physics
and collision detection are activated, and the ball travels down the ramp,
rolls across the floor, falls into a hole and bounces off pegs attached to a wall,
until it finally settles at the bottom in a colored bin.
Features: hierarchical robot; linear interpolation for robot animation, elevator movement and camera control; directional spotlight at the top to illuminate everything below. | |
A Chain of Events
Movie (.mp4 format, 9.53 Mb). | ||
Anthony DiValerio | Description: Will the poolball score a goal? The scene depicts a poolball
dribbling and shooting a basketball.
Features: hierarchical poolball; objects created exclusively in Blender; linear interpolation for poolball animation and basketball trajectory; textures and colors imported from Blender; sunlight and moonlight sources. | |
Poolball playing basketball
Movie (.mp4 format, 1.16 Mb). | ||
Brian Kim | Description: The scene depicts robot body parts flying around that re-assemble themselves.
Features: hierarchical robot; objects created exclusively in Blender; linear interpolation for rotating and spinning body parts, and for camera control; sky and ground textures applied in Vizard; combination of red and brown lights illuminate the body. | |
Self-Assembling Robot
Movie (.mp4 format, 17.2 Mb). | ||
Christina Yakomin and Julie Joyce | Description: Let's party! The scene depicts a club environment for teddy bears.
Features: hierarchical bears; textured bears, dance floor, and stereo equipment created in Blender; textured, emissive disco ball created in Vizard; disco music added to the movie; linear interpolation for bear dancing and stereo equipment bouncing; combination of spotlights illuminate the scene from all angles; strobe light attached to a timer flashes colored light into the scene. | |
Disco Bears
Movie (.mp4 format, 8.96 Mb). | ||
Daniel Suskevich | Description: This is the story of a robot disappointed to learn that
only one stand was open at the fair. He drives up, picks up a ball and throws it at the
bottles, but the bottles are weight down and won't budge. Slouching in disapointment,
the robot sets off into the sunset just as it eyes an abandoned snowman figure.
As our scene pans out, the robot picks up the abandoned snowman and rolls away
with a new friend in claw.
Features: hierarhical robot; objects created and colored in Blender; sky and grass textures applied in Vizard; linear interpolation for robot animation (arm movement and wheel revolution); one sunlight high in the sky and three bulb lights on the stand. | |
One Day at the Fair
Movie (.mp4 format, 46.5 Mb). | ||
Donald Portofee and Michael Ellenwood | Description: Welcome to this week's deer town meeting! The chief deer, who is in charge of
managing the affairs of the deer town, stands at the top of the center hill
speaking out to the deer congregation.
Features: hierarchical windmill; snow-topped mountains, deers, windmill and grassy hills were created, textured and colored in Blender; linear interpolation for the rotation of the windmill propeller and camera control; several sunlight sources behind the mountains and one in front of the camera; fog adds an eerie feeling to the scene. | |
Deer Town Meeting
Movie (.mp4 format, 16.5 Mb). | ||
Emily Phillips and Lindsey Press | Description: It is a stormy night out on the ocean, with heavy rain falling.
A man rows a boat through the evening carrying a lit lantern.
Suddenly lightning strikes and lantern goes out! The man gets scared and begins jumping up and down in fear.
Fog starts rolling in quickly and the man rows faster to return home safely as soon as possible!
Features: hierarchical boat (paddles are children of the boat); boat, paddles, lantern, lantern flame, and lightning bolt created in Blender; black backdrops for the moon and behind the clouds created in Paint; linear interpolation for paddle rotation and camera control. | |
A Stormy Night
Movie (.mp4 format, 20.0 Mb). | ||
Logan Sullivan and Thomas Warring | Description: The scene depicts a snowman snowboarding down a mountain.
Features: hierarchical snowman (arms are children of the body, flailing to keep balance); majority of objects created and textured in Blender; cubic interpolation for camera control, as it twists over the snowman and down the mountain; one sunlight illuminates the landscape; snow particles falling from a virtual ceiling; fog obscuring some of the light gives a snowstormy feeling. | |
Snowboarding Snowman
Movie (.mp4 format, 9.56 Mb). | ||
Moe Shaltout and Kishan Patel | Description: The scene depicts a robot audience cheering as their
favorite player scores a basketball goal. The main player rotates its joints
in preparation for shooting the basketball into the hoop; two robots jump up and down in excitement;
and a third robot spins around while holding another basketball and extending and compressing
its arms.
Features: hierarchical robots; some texture images customized in PhotoShop; objects created and textured exclusively in Blender; linear interpolation for robot animation and camera control; cubic interpolation for basketball trajectory through the hoop; four bright light sources in each of the arena corners illuminate the stadium; dynamic music incorporated into the movie. | |
Basketball Fun
Movie (.mp4 format,14.7 Mb). | ||
Nicholas Mazzeo | Description: Let's uncover the treasures hidden inside this ancient pyramid. The camera
takes us over the lanscape and into one of the pyramid's chambers to glance at the golden
treasure protected by a swinging spikeball trap.
Features: hierarchical helicopter: the rotor is a child of the body; pyramid, helicopter and torch objects created in Blender; ground grass texture, rock pyramid texture, metal spikeball texture and golden colored tresure imported from Blender; linear interpolation for helicopter trajectory, rotor spinning and camera control; cubic interpolation for spikeball trap swinging in the pyramid chamber; realistic sound effects and music add a feeling of excitement to the movie. | |
Pyramid Treasures
Movie (.mp4 format, 11.3 Mb). | ||
Ryan Coote | Description: A robot on a distant planet hits a button. What next?
Features: hierarchical robot; grassy ground imported from Vizard; all other objects created, colored and textured in Blender; linear interpolation for robot animation and camera control; one moonlight shining over the scene. | |
Robot in Action
Movie (.mp4 format, 9.63 Mb). | ||